Nomeda & Gediminas Urbonas, Raphael Mathevet, Indrė Umbrasaitė, Alexander Eriksson Furunes. Wetland Games: Activating Pluriversal Perspectives. Stage set for Role-Playing Game, CGI, animation, game-performance
19th International Architecture Exhibition of La Biennale di Venezia, curated by Carlo Ratti
May 10 – November 23, 2025
As the Venice Biennale has opened last week, Gediminas Urbonas—artist, researcher, and professor at the Art, Culture, and Technology (ACT) program at MIT —is sharing his thoughts on the project, Wetland Games. Along with his partner Nomeda Urbonas – an artist, researcher, and affiliate at ACT – the duo comprise Urbonas Studio and are participating at the 19th International Architecture Exhibition of La Biennale di Venezia, curated by Carlo Ratti, professor of the practice of urban technologies and planning in the MIT School of Architecture and Planning.
Gediminas Urbonas recently sat down with Marissa Friedman, ACT’s Marketing and Communications Manager, to discuss the exhibition. The Urbonases’s project—a data-rich, role-playing game about wetland ecology—isn’t your average climate installation. Wetland Games is based on scientific work and experiments in climate focused games, and uses over 20 years of environmental and socioeconomic data to simulate real-life ecological dynamics in areas like the Camargue Wetlands in France.
“We are working on a project called Wetland Games, which has been selected by the curatorial team of the Biennale for the main exhibition. It’s a so-called serious game,” Urbonas explains. “It models how diverse economic activities—reed harvesters, duck hunters, fishers, rice farmers, or tourists—transform landscape and negotiate with non-human agents like birds or plants as active stakeholders. It explores how these roles interconnect and how climate change, especially salinization, is impacting their livelihoods.”
The game projects future scenarios based on player decisions about land use, water management, and ecological priorities. Built in collaboration with French biodiversity specialist Raphael Mathevet, the project challenges modern humans to re-negotiate their dominance in favor of broader ecological diplomacy. To communicate these complex systems, Wetland Games will be experienced through images, animation, and a game-performance session at the Biennale.